Beastlands - Song of the Were is a lightweight hack and slash adventure game with some RPG and RTS elements. It is based on Tanir's Quest's engine. The story of the game is based on the Beastlands plane of existence where sylvan creatures make up most of the population. Ehlonna, Godess of nature, daughter of Gaia leads a party of hers through the wilderness on a quest against evil intent together with her Brother Dieties.
Government Sanctioned is a custom-developed text-based RPG (i.e., MUD). New players enter the world of Government Sanctioned as covert agents working for a super-secretive government organization colloquially known as "the agency". Players have a choice of six different roles spanning 19 unique professions. Whether you like stealthy, clandestine operations, the use of subterfuge and guile to infiltrate enemy organizations, or full-blown military actions, the agency has a spot for you. Players are empowered to deeply customize their character through numerous differentiation mechanisms. Character backgrounds lay the foundation for character abilities and are further defined through their cover occupation and agency department affiliation. To put a fine point on character customization, the skill and feat system provides an extensive array of options to tweak the character to suit your style of game play. The skill system boasts over 35 different skill families with around 50 different skills and checks. Skill points are gained upon professional level advancement and can be spent any way the player chooses. With 19 feat trees and over a hundred diverse feats (with new feats being added regularly), your capability for customization is endless.
EPIC is a multiplayer strategy roleplaying game in which you are pitted against or work with real people in various fantasy settings called modules. It starts with Conan and Malazan modules. Third parties can create new modules. The system supports adventures, armies, characters, assassins, guilds/buildings, very rich magic (over 400 spells) and over 2,000 items, in a realistic fantasy world . The game focuses on minimum game time but the maximum amount of time thinking about the game and your cunning plans with your allies. There's no farming or repetition. The game format encourages the creation of epic fantasy tales. Part of a player's turn is in real time, but movement and military orders are done as submitted orders which are processed as your turn.